“I’ve been working since 2006 as Game Designer in a variety of platforms (console, pc, mobile, facebook), game genres (narrative, 3rd person shooters, racing, puzzles, open world adventure, online shooters, management, sports) and responsibilities.
I also have a programmer background that helps me better understand the problems and limits of the programming in videogames.
The last project I worked on was the narrative episodic game called Life is Strange, which won the BAFTA Games Award for Best Story, the Peabody-Facebook Futures of Media Award and The Game Awards’ Games for Impact Award amongst other awards.” – From Alejandro’s LinkedIn profile.